//
//  AppDelegate.m
//  TST
//
//  Created by POP3mac on 2020/4/27.
//  Copyright © 2020 YTYanK. All rights reserved.
//

#import "AppDelegate.h"

@interface AppDelegate ()

@end

@implementation AppDelegate


- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
    // Override point for customization after application launch.
    
    [NSUD setValue:@"http://crm.tstlhk.com/api" forKey:@"IPHEAD"];
    NSLog(@"-->%@",IPHEAD);

    
    
    return YES;
}


#pragma mark - UISceneSession lifecycle


- (UISceneConfiguration *)application:(UIApplication *)application configurationForConnectingSceneSession:(UISceneSession *)connectingSceneSession options:(UISceneConnectionOptions *)options {
    // Called when a new scene session is being created.
    // Use this method to select a configuration to create the new scene with.
    return [[UISceneConfiguration alloc] initWithName:@"Default Configuration" sessionRole:connectingSceneSession.role];
}


- (void)application:(UIApplication *)application didDiscardSceneSessions:(NSSet<UISceneSession *> *)sceneSessions {
    // Called when the user discards a scene session.
    // If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
    // Use this method to release any resources that were specific to the discarded scenes, as they will not return.
}

+ (void)login {
    UIStoryboard * mainStoryboard = [UIStoryboard storyboardWithName:@"Main" bundle:nil];
     UINavigationController *main  = [mainStoryboard  instantiateViewControllerWithIdentifier:@"Nav"];
     
     UIWindow* window = nil;
             
        if (@available(iOS 13.0, *)) {
            for (UIWindowScene* windowScene in [UIApplication sharedApplication].connectedScenes)
            {
                    if (windowScene.activationState == UISceneActivationStateForegroundActive)
                    {
                        window = windowScene.windows.firstObject;
                        break;
                    }
            }
        }else{
           window = [[UIApplication sharedApplication] delegate].window;
        }
       [UIView transitionWithView:window duration:1 options:UIViewAnimationOptionTransitionCrossDissolve animations:^{
            
            BOOL oldState = [UIView areAnimationsEnabled];
            [UIView setAnimationsEnabled:NO];
            window.rootViewController = main;
            [window makeKeyAndVisible];
            [UIView setAnimationsEnabled:oldState];
           
           
        } completion:nil];

}

+ (void)logout {
    [NSUD setBool:false forKey:@"isLogin"];

    
    UIStoryboard * mainStoryboard = [UIStoryboard storyboardWithName:@"Main" bundle:nil];
     UINavigationController *main  = [mainStoryboard  instantiateViewControllerWithIdentifier:@"loginVC"];
     
     UIWindow* window = nil;
             
        if (@available(iOS 13.0, *)) {
            for (UIWindowScene* windowScene in [UIApplication sharedApplication].connectedScenes)
            {
                    if (windowScene.activationState == UISceneActivationStateForegroundActive)
                    {
                        window = windowScene.windows.firstObject;
                        break;
                    }
            }
        }else{
           window = [[UIApplication sharedApplication] delegate].window;
        }
//       [UIView transitionWithView:window duration:1 options:UIViewAnimationOptionTransitionCrossDissolve animations:^{
//
//            BOOL oldState = [UIView areAnimationsEnabled];
            [UIView setAnimationsEnabled:NO];
            window.rootViewController = main;
            [window makeKeyAndVisible];
//            [UIView setAnimationsEnabled:oldState];
           
//        } completion:nil];
}


@end
